Impressions’ Inara at the Artful Expressions Gallery in Second Life

Inara Pey, the famous blogger (I think we all read her articles on Modem World Blog), inaugurated her artistic exhibition of photographs at the ArtFul Expressions Gallery last night.

As she wrote (and I share this feeling), it is not easy to propose yourself to the public as an exhibiting artist when, for years, you have written, illustrated, and promoted the art of others.

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Inara Pey

Last night I arrived at the inauguration unfortunately late (and I apologize to Inara), but in time to savor the musical taste of DJ Julz and to run into Simon Linden‘s fantasy in creating the avatars. 

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Simon Linden

Yes, because at the inauguration of Inara, Simon Linden was also there. No surprise, Inara has been writing assiduously and professionally about Second Life for over 10 years. 

As she writes in her bio, that you can find at the landing point of the Artful Expressions Gallery,

My blog – http://modemworld.me – covers almost all aspects of Second Life: news, technical reports (server and viewer), announcements from the Lab, notices, and reviews of in-world events, product reviews, and personal notes and opinion pieces. I also have, in the past, covered other virtual environments, including OpenSim grids, High Fidelity, and Sansar.

Inara Pey

But today we want to talk about her images

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Her photographs “accompany” her articles. Therefore her style is recognizable and clearly identifiable.

The choice of photographs that Inara proposes at the ArtFul Expressions Gallery seems to be intentionally made to be in tune with the setting. Or is it the setting that is designed to be in tune with Inara’s art?

It is not known and, after all, I don’t think it’s so important.

There are 11 images on display, including 6 inside the artistic coffee bar, and 5 in the outdoor garden.

The settings and style that the blogger proposes are “relaxing,” “comforting,” and with calm colors and tones. 

As I said, it is a style that is known to all, because her images enrich her articles and are the memory of beautiful locations in Second Life (some of them no longer exist).

The exhibition will be on until the end of May.

Inara’s Impressions at Artful Expressions Gallery

Teleport to the Inara’s art exhibition

Realism and naturalness in the Paragon’s Animations in Second Life

I recently discovered Paragon‘s dance animations by visiting the pages of some YouTubers whose channels I am subscribed to.

The Youtuber who really made me want to buy a full pack from Cosmopolitan is вᴏʟʟу ᴄᴏᴄᴏ. Her way of highlighting the animations in her videos is enchanting. For this reason, I propose them also in this post: you can find the link to the videos in the table of contents at the beginning of the post or by merely scrolling this post down.

Before I went to Cosmopolitan, I visited Paragon’s inworld store, where I tried several dance animations. In the end, the full pack that I chose is Sara Jazz Funk Dance, which is on sale at Cosmopolitan at 20% discount: the cost is, therefore, L $ 1200 for the full pack. I leave you the link for direct teleport → Paragon’s Animations at Cosmopolitan.

After the purchase, as the first buyer, Paragon creator ๖̶̶̶̶ۣۣۜۜ ζ͜͡- Johnny (jnakagawa) sent me two very welcome gifts.

I’d like to spend a few words on Paragon’s animations, even if I’m not an expert in the animations sector.

The main reason that pushed me to buy the full pack is the naturalness and realism of these animations. Undoubtedly among the reasons for the success of the Paragon brand, there is also the beauty of the proposed dances, but I believe that the ability to make the virtual dance look like a real dance is the main reason for the success of this brand.

We realize that the people who work at Paragon are experts in the sector. In fact, as soon as they arrived at the shop, a welcome message appeared in the local area, explaining how the people who work on this virtual animation project are choreographers and dancers expert in real life.

As always, all references are at the bottom of the post.

Paragon’s Sara Jazz Funk Dance | My YouTube Video

https://youtu.be/4mlbOEAa5mo

Paragon’s Sara Club Groove | Bolly Coco Youtube Video

Paragon’s Anastasia EDM Groove Pack | Bolly Coco Youtube Video

Paragon’s References

The race for those who arrive first in the metaverse creation: Fortnite’s foresight

The term metaverse was used for the first time in 1992 by Neal Stephenson in his cyberpunk science fiction novel “Snow Crash.” 

Since the first time this term was used to date, many people have been fascinated by this terminology and also somewhat obsessed with it. Now, a few decades after the term was first coined, the companies that deal with virtual reality are giving birth to the metaverse. 

The metaverse is a three-dimensional space where individuals can move, share, and interact through custom avatars. The metaverse is regulated by specific and different rules from real life, and the prestige of people derives from the precision and originality of the respective avatar. There has been talking of a metaverse to define three-dimensional chats and online multiplayer role-playing games.

The definition of Avatar is also essential: we define Avatar in the sphere of computers, digital technologies, and the Internet, the graphic representation of a user in a specific world or digital environment.

The notion of the metaverse is returning to the fore, especially in the later period, when many people are forced to home isolation. The importance of a connection between people that takes place within a shared virtual environment has been gradually rediscovered, precisely where sharing within a real space is not possible. In fact, there are many reasons why it is challenging to meet: one of these, the most obvious, is the distance. Today we discovered another reason why even people close to us are unable to interact with each other. We know that the current emergency situation has created an insight into the past. In fact, starting from this era, it will certainly be more probable that the interaction between people will take place through a metaverse, a shared virtual space. 

Nothing to be surprised about, if anything, something that has always been talked about and hypothesized even in novels. 

It is needless to say that, in an era like the present one, virtual worlds that allow the sharing of common space between several people, which encourage interaction, the sharing of videos, music, information, learning, and any other utility for the community becomes a winning choice. 

Many are betting on creating a virtual space that can be a platform for sharing between people. We think of our Second Life, but also of platforms that were born to be games, like Fortnite, that are trying to implement a real metaverse. Fortnite recently created a space that has nothing to do with combat, and which is called Party Royale. The purpose of this space is to create interaction between people, regardless of the goal of the game that remains combat. We are talking about a game that every month, has tens of millions of monthly players on seven different platforms: it is the first real cross-platform game. In terms of total players, the latest official figure was revealed in March 2019 at 250 million.

Most recently, Travis Scott‘s concert on April 24 boasted 12.3 million simultaneous viewers. This surpasses the previous record held by DJ Marshmello, which has performed at 10 million in February 2019.

Travis Scott’s concert has been defined by most people as spectacular, and indeed it certainly is. Below I put the video of the event created by the famous YouTuber, and which boasted an impressive number of simultaneous viewers.

Travis Scott’s Concert in Fortnite

Travis Scott’s Concert on Fortnite
Travis Scott
Travis Scott in Fortnite

If really Fortnite were to be able to transform itself into a metaverse and, in addition to being a game platform, it really managed to become a platform for sharing contents and experiences, there would be no doubt about its planetary success. Although Fortnite is free, it generates a lot of money, almost $ 2 billion in 2019, according to Nielsen’s SuperData tracking arm

However, despite the success of Fortnite also as a sharing environment, it is still not possible to talk about a metaverse. 

We will be able to do this when we have an always active virtual environment able to stratify seamlessly in our real world with millions of interactions simultaneously.

In short, a real race was triggered for those who arrive first in the creation of a metaverse. A shared space is a practical and adequate space for sharing and fun.

Who will arrive first?

Suggerimento di lettura per Italiani

Virtualmente insieme” di Gaia Moretti (grazie Dorian Kash per il suggerimento) → Compra o leggi l’anteprima su Google Ebook

Second Life|Engine Room Steampunk shopping event & Astral Dreams

I got the chance to visit the Engine Room Steampunk shopping event with Mina Arcana, the co-owner of Astral Dreams with Jack Davies.

Astral Dreams is a spectacular location in the steampunk style that you won’t miss for sure.

Let’s start this journey with us, keep your travel-bag and let’s begin!

Italian Language Spoken|English Subtitles (activate subtitles)

https://youtu.be/3pmoNB7oK7g

Engine Room SLURL, Astral Dreams, and other Steampunk Locations

Visit Engine Room in Second Life → http://maps.secondlife.com/secondlife/Syndicate/111/110/32

Visit Astral Dreams in Second Life → http://maps.secondlife.com/secondlife/Perrinton/52/215/3071

Second Life Steampunk Communitieshttps://secondlife.com/destinations/roleplay/steampunk

Second Life Tutorial|EEP, Environmental Enhancement Project

Let’s explore the new EEP, Environmental Enhancement Project, which changes the way you manage environmental settings in Second Life.

It’s an essential project, and it’s vital to tell that the new Official Second Life viewer doesn’t have windlight settings anymore. For this reason, it’s crucial to know how EEP works.

I recorded a video tutorial: Italian Language, English Subtitles.

The only two viewers that actually are supporting EEP are the official one and Black Dragon.

The EEP codex is available since time, so we do hope also the other viewers will offer EEP in few time.

https://releasenotes.secondlife.com/

My Video-Tutorial about the new EEP

https://youtu.be/835-vZ7u8F8

Streamlabs Obs | How to live-stream from Second Life to Youtube

Today we’re going to see how to do a live broadcast using a free program called Streamlabs Obs. Streamlabs Obs is a program that, unfortunately, currently exists only for Windows. Still does not exist neither for Linux nor for Mac, so if you have Mac or Linux, you have to necessarily use another free program like OBS.

The two programs that are typically used for live broadcasting are Streamlabs Obs, the program that I use for free, but available just for Windows and OBS Studio that is also free. Still, it exists and is available both for Windows, Mac and also Linux.

I use Streamlabs Obs; that’s why it’s that, in my opinion, it’s simpler, or at least it’s simpler for my needs. It allows me to work on more layers precisely as I do when I create an image in Photoshop.

Actually, this also does OBS Studio, but the way Streamlabs Obs does it is more straightforward. Perhaps even more intuitive.

My Video Tutorial on Youtube – English Subtitles

https://youtu.be/1gv9l-KV-Vs
Lingua parlata: Italiano – English Subtitles

How to use OBS Studio to Record or Live Stream Second Life

Strawberry Singh’s Video Tutorial – English

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