ECLIPSE Magazine June 2019

This issue of ECLIPSE Magazine we feature the story of six residents within the LGBTIQ+ community, and they share their experience, how they found community and their hopes for the future. We also showcase The Final Winter from Basic Boyos Events and introduce the Ministry of Magic at Mischief Managed. On the home & garden front, Ben Lewis inspires with his incredible decor and photography skills for “At Home With…” Be sure to check out “Through the Lens” featuring Dutchie’s Vintage Cafe & Bar, the “Proust Spotlight” with Minnie Fae Moonflower, “The Art Perspective” with Oema reviewing “Cherry Box,” “Voices from the Grid” where residents share their thoughts, “Places to Go” with the best free groups to join for gifts and “The Wayfarer” featuring Atonement.

SL16B Events and Community Experiences

Second Life Destinations hosts a new section dedicated to the SL16B event. For those who are not aware of it, SL16B is an opportunity to celebrate the sixteenth birthday of Second Life.
The platform of the Linden Lab™ was born on 23 June 2003.
From June 20 until July 8, 2019, SL16B will be open to the public who can visit the various installations of the exhibiting artists, participate in the events scheduled and dialogue with the most representative exponents of the LL.
Let’s see some of the most critical events in the program.

SL16B Community Experiences

SL16B Events


Remember that the SL16B locations will be open to the public from June 20th.
These links, therefore, are not yet active for everyone.

https://virtuality.blog/sl16b/

Sultry Sonata live at Babylon Berlin in Second Life

I often follow Jackson Redstar’s YouTube channel for an endless number of reasons. First of all, I think Red can make professional videos with high emotions.
One of his latest videos caught my attention in particular because Red records the impressive performance of Sultry Sonata singing live at Babylon Berlin.
The voice of this enchanting live singer won me over, and I decided to share it with you.
I leave you also the references to find her and go to hear she singing inworld.

Jackson Redstar’s Machinima – Sultry Sonata

Sultry Sonata References

Facebook Fan Page

Second Life Inventory: how to keep it clean

A few days ago, while I was seeing my Second Life inventory, I had a bad time. Putting order into the Second Life inventory is more challenging than making a season change in the cabinets. Let’s see how to face this challenge without succumbing and live happily.
In this post, I tried to be schematic, to make it easier to read.
Note: If this method works for my Second Life inventory, it can work for any inventory.

Second Life Inventory: Finding a sandbox

The first important step is to find a sandbox where we will have the opportunity to rez the objects that we do not remember, and we can not identify by name.
If you have a premium account, you will have a more significant number of interesting sandboxes available. If, on the other hand, you are a basic account, the list narrows.
Below I have listed both Sandboxes for Premium accounts and Sandboxes for Basic accounts. I have chosen the best (according to my standards) from the different categories.

Premium Sandboxes

Sandbox Artifex56df7 05183 grated Rated – return every 4 hours → Teleport to

Sandbox Verenda56df7 05183 grated Rated – return every 4 hours → Teleport to

Sandbox Bricker88fb0 d27e8 arated Rated – return every 4 hours → Teleport to

Basic Sandboxes

Alethia Island56bc5 ef513 mrated Rated – return every 8 hours → Teleport to

Retroverse Sandbox88fb0 d27e8 arated Rated – No autoreturn → Teleport to

Mage Sandbox56bc5 ef513 mrated rated – no autoreturn → Teleport to

Second Life Inventory: Create the “Old Stuff” folder

The next step is elementary: take the old inventory and put it in a folder that you will call “Old Stuff.” Here you will put clothes, objects, scripts, animations, textures, and everything that is part of your inventory at this time.
You’ll wonder why to create this folder.
The reason is that from this folder we will only remove the objects we want to keep, sorting them by category. When we have finished removing and sorting objects from “Old Stuff,” this folder can be deleted. In this way, we will put an order in the Second Life Inventory quickly and without mistakes.

Creating the main folders

We are ready to create the main structure of our inventory. We add the basic folders, such as:

  • Accessories
  • Animals
  • Animations
  • Bodysuits
  • Buildings
  • Clothing
  • Decorations
  • Furniture
  • Gifts
  • Hair
  • Heads
  • Scripts

Obviously, this list is just an example, you can customize it as you like.

Creating sub-categories

The categories that I have listed in alphabetical order to facilitate the search in the inventory are mark-categories. Each of them will have sub-categories within it.
For example, the “Heads” category could have sub-categories within it:

  • CATWA Head
  • LELUTKA Head
  • LOGO Head
  • And so on.


Or the Clothing category can have sub-categories like:

  • Spring Clothing
  • Summer Clothing
  • Autumn Clothing
  • Winter Clothing
  • And so on.

Sort the objects in the “Old Stuff” folder

Now comes the most tedious part. You have to select one by one the objects in Old Stuff that you want to keep and save. For example, suppose that in the folder “Old Stuff,” there is the summer dress xxxx. Well, now you have to take this dress and drag it into the Clothing → Summer Clothing folder.
To proceed with simplicity, I recommend you to have opened two Second Life Inventories. How? Simple. Open the inventory and then use the following key combination CTRL + SHIFT + I, or click on the tool washer at the bottom right of the Second Life Inventory and then open the Inventory Window.
Now, with two extensive inventories, it’s easier to drag objects from one folder to another.

Second Life Inventory: Deleting demo objects

You get to take demos while you go shopping. Unfortunately, it also happens that you don’t delete them once they have run out of function.
To delete them in bulk, type “demos” in the search space in your inventory. This way you’ll immediately find all the items you’ve taken and folders you’ve opened that refer to those demos. Select more than one item (by holding down CTRL and clicking on each item) and then press CANC. Bye-bye, Demos.

e5cfc aa83f demo

Second Life Inventory: Delete the boxes after placing the purchased items

You bought a new dress, you opened the box, you put the dress in the right folder, but you forgot to delete the box! Unfortunately, by doing so, you could accumulate several unnecessary items in your inventory. It’s best to waste two more minutes immediately and delete the box.
Remember to always delete the boxes also in case of purchases on the Marketplace: in this case, you will find the boxes in the Received Items.

Second Life Inventory: Delete duplicates

If you find that you have more than one identical item in your inventory, delete the duplicates. It’s useless to keep things that unnecessarily weigh down your game!
To remove duplicates quickly, type in even part of the name of the duplicate object, select the extra copies using the CTRL + selection key and click on CANC.

57af3 b1cd7 duplicated

Second Life Inventory: Delete objects you know you won’t be using anymore

When you look at your inventory, ask yourself: will I still use this item? If the answer is no, but you would instinctively keep the thing for emotional or other reasons, I suggest you leave it in the “Old Stuff”.
For example, if you’re keeping a dress that you associate with memories with, but you know you’ll never wear again, leave it. If you don’t use it, you don’t need it. And if you don’t, it’s useless to keep it.

Note: if you don’t like the idea to cancel some items you love to, even if you don’t use them, put them in a box, and name the box itself to remember what you put inside. Now, simply take the box in your inventory and delete the objects you saved into the box.

Second Life Inventory: Delete accessories that are incompatible with mesh bodies and heads (optional)

This step only makes sense if your avatar is mesh. For example, I have both the head and the body mesh, that’s why I deleted all the no mesh dresses and animations that were good for standard heads. I know I won’t go back to a standard avatar anymore, so it doesn’t make sense to keep them.

The most difficult part: delete the “Old Stuff Folder”

Now you saved all the items you want to keep. Be strong: delete the “Old Stuff Folder”.

Second Life Inventory: Hiding the Library

  1. Select World Show Advanced Menu to enable the Advanced Menu
  2. Choose Advanced > Show Debug Settings.
  3. Type noinventoryLibrary. It autocompletes.
  4. Select TRUE.
  5. Close the DEBUG SETTINGS window and restart the Viewer.

You can always find all the Library Content here: http://maps.secondlife.com/secondlife/Stillman/136/75/23

Warning: the steps above work just with the Second Life Official Viewer. So, if you use Firestorm, it doesn’t work. Remember to relog, to see your library hidden.

Always keep your Second Life Inventory in order

From now on, remember:

  • delete demos
  • delete boxes
  • delete duplicates
  • delete objects that are obsolete compared to your current needs

In this way, you will have the benefit of an inventory always in order and updated to your current needs.
And if I have done it, believe me, you can do it too.

Other great sources to read

[GUIDE] Spring-Clean Your Inventory for a Happier Second Life!

The Master Plan to Organize your SL Inventory and Keep it Clean!

Second Life: Inventory Help

How to get started in Second Life

https://virtuality.blog/how-to-get-started-in-second-life-new-user-tutorial/

Second Life Inventory Video Tutorial

Free lines, shapes and colours: the artistic expressiveness of Nabrej Aabye

I admit that expressive randomness has always fascinated me from an artistic point of view. That is, I let chance produce my work, and my hand becomes the tool with which inspiration can fully express itself.

LEGGI IN ITALIANO

In general, expressive randomness is accompanied by abstractionism, that is to say, by that artistic branch that represents indefinite, unreal and dreamlike forms.

A saturday afternoon

Recently, in a completely random (nice coincidence) way, I discovered the images of Nabrej Aabye that, as he explains, are the result of the inspiration of the moment. That is, there is no hidden explanation behind his work, but mere accidentality.

To understand better what he means, I will quote his words:

Just draw lines, shapes, curves, put colors, lights and then come back and start over. Should I have stopped earlier? Did I go too far? I come back to the task, I refine, I improve, I adjust. And there? That’s good? No, you need shadows… The music is very beautiful, and you are there without being there. From time to time a little hello, a little smiley that makes us smile. Here, I need a line from here to here. I want to express something? No nothing, I don’t want to express anything, just let my hand go and my mind escape. Peace, serenitude, enjoying the present moment…

The hand draws alone, the thought is overcome by the present moment, from being there to the “power of now” would say, Eckhart Tolle.

Are you serious ?

Art becomes the way to discover oneself, to appreciate Life for what it is Now, without expectations.

Living without expectation: that is freedom.

References

Nabrej Aabye Flickr

Linee, forme e colori in libertà: l’espressività artistica di Nabrej Aabye

Ammetto che la casualità espressiva mi ha sempre affascinata da un punto di vista artistico. Ovvero, lascio che il caso produca il mio lavoro e la mia mano diventa lo strumento con cui l’ispirazione può pienamente esprimere se stessa.

In genere la casualità espressiva si accompagna all’astrattismo, ovvero a quel ramo artistico che raffigura forme indefinite, irreali, e oniriche.

Life Cycles / Cycles de Vie

Di recente, in modo del tutto casuale (simpatica coincidenza) ho scoperto le immagini di Nabrej Aabye che, come lui stesso spiega, sono il frutto dell’ispirazione del momento. Ovvero, non esiste una spiegazione recondita dietro i suoi lavori, bensì mera accidentalità.

Per comprendere meglio cosa egli intenda, riporto le sue parole:

Basta disegnare linee, forme, curve, mettere colori, luci e poi tornare e ricominciare da capo. Avrei dovuto fermarmi prima? Ho esagerato? Ritorno al compito, perfeziono, miglioriamo, mi aggiusto. E lì? Che è buono? No, avete bisogno di ombre… La musica è molto bella, e tu sei lì senza essere lì. Di tanto in tanto un po’ di ciao, un po’ di sorriso che ci fa sorridere. Qui ho bisogno di una linea da qui a qui. Voglio esprimere qualcosa? No, non voglio esprimere nulla, lascio andare la mano e la mente. Pace, serenità, godersi il momento presente….

La mano disegna da sola, il pensiero è vinto dall’attimo presente, dall’esserci al “potere di adesso” direbbe Eckhart Tolle.

Tracer découper copier coller dessiner

L’arte diventa il modo di scoprire se stessi, si apprezzare la Vita per quello che essa è Adesso, senza aspettative.

Vivere senza aspettative: questa è la libertà.

Riferimenti

Nabrej Aabye Flickr

Rhythm, lights and lines: the futuristic photodynamics of Cherry Manga @La Maison D’Aneli

Rhythm, lights and lines: the futuristic photodynamics of Cherry Manga @La Maison D’Aneli

Cherry Manga is exhibiting an art installation at La Maison d’Aneli.

I have to admit that I didn’t know this artist, even though for some time she has been making valuable and appreciated works in both Second Life® and OpenSim (FrancoGrid).

LEGGI IN ITALIANO

I liked her futuristic, geometric and metropolitan style from the first moment I landed in the sky area that hosts her installation.

At the landing point of the Maison d’Aneli, in fact, there is a teleport that leads into the sky where the space dedicated to Cherry Manga is located.

The Maison d’Aneli is owned by Aneli Abeyante, who directs it artistically, thus taking care of the organizational aspects in the first person.

Cherry Manga @Maison d'Aneli

I would also like to point out that the part below, at ground level, hosts the original images of Barbara Borromeo, to whom I would like to dedicate an individual article. At the bottom of the article, you can find the SLurl that leads directly to the exhibitions of Cherry Manga and Barbara Borromeo.

Returning to Cherry, an artist who experiments with construction in OpenSim (FrancoGrid), looking for information about her I found her Youtube channel, rich in her previous performances.

In addition to the videos she made, I found others from enthusiastic visitors to the artist who felt the need to immortalize her creativity in a video with future memories.

Like this, made by WIZARDOZ CHROME.

As you can see, the video was shot at Metropolis, another very active OpenSim.

Cherry’s artistic style reminds me of futuristic photodynamics, of which this artist can be considered a significant representative. The only difference with it is that she uses the SL® setting to give her the sense of movement, action, and rhythm that is typical of this artistic genre.

In Cherry’s art, I see a marked futuristic imprint, where it seems to me that she contrasts traditional art, exhibited in galleries and museums, to be a “breaking point” with classicism.

Also, the presence of rhythm, light, and lines, outlines Cherry’s artistic idea that cannot be confined to traditional spaces.

We know that Futurism was born on 20 February 1909, the day on which Filippo Tommaso Marinetti published the Manifesto of Futurism in the Parisian newspaper “Figaro.” This paper already contained all aspects of the new movement.

In another work, Marinetti made explicit what the Futurist artist should be like, affirming these principles:

“Who thinks and expresses himself with originality, strength, vivacity, enthusiasm, clarity, simplicity, agility and synthesis. Who hates ruins, museums, cemeteries, libraries, bodybuilding, professorship, academism, imitation of the past, purism, longevity, and meticulousness. Who wants to age, reinvigorate and cheer up Italian art, freeing it from the replicas of the past, from traditionalism and academicism and encouraging all the bold creations of young people”.

Reading these words and thinking of Cherry Manga’s exhibition, I think we can say that the artist is fully entitled to fall within the futuristic line of photodynamics.

References

Cherry Manga @La Maison D’Aneli

Linee, luci e movimento: il fotodinamismo futurista di Cherry Manga

Cherry Manga sta esponendo una duplice installazione artistica presso La Maison d’Aneli.

Devo ammettere che non conoscevo questa artista, nonostante che da tempo realizzi lavori di pregio e apprezzati sia in Second Life® che in Opensim (FrancoGrid).

Il suo stile futuristico, geometrico e metropolitano mi è piaciuto sin dal primo attimo in cui sono atterrata presso la zona in cielo che ospita le sue due installazioni.

Cherry Manga @Maison d'Aneli

Al punto di atterraggio della Maison de l’Aneli, infatti, c’è un teleport che conduce in cielo dove è ubicato la spazio dedicato a Cherry Manga.

La Maison d’Aneli è di proprietà di Aneli Abeyante che la dirige artisticamente, occupandosi quindi anche degli aspetti organizzativi in prima persona.

Preciso anche che, nella parte sottostante, a livello di terra, sono ospitate le originali immagini di Barbara Borromeo, a cui desidero dedicare un articolo apposito. In calce all’articolo è possibile trovare lo SLurl che conduce direttamente alle esposizioni di Cherry Manga e Barbara Borromeo.

Tornando a Cherry, artista che sperimenta la costruzione in Opensim (FrancoGrid), cercando informazioni su di lei ho trovato il suo canale Youtube, ricchissimo delle sue precedenti esibizioni.

Oltre ai video realizzati da lei stessa, ne ho trovati altri di visitatori entusiasti dell’artista e che hanno sentito l’esigenza di immortalare la sua creatività in un video a futura memoria.

Come questo, realizzato da WIZARDOZ CHROME.

Come si vede, il video è stato girato a Metropolis, un’altra Opensim molto attiva.

Lo stile artistico di Cherry, mi ricorda il fotodinamismo futurista, di cui questa artista può essere considerata significativa rappresentante. L’unica differenza rispetto ad esso, consiste nel fatto che ella usa l’ambientazione di SL® per dare il senso di movimento, di azione e ritmo tipici di questo filone artistico.

Nell’arte di Cherry vedo un’impronta futuristica marcata, laddove mi sembra che ella si contrapponga all’arte tradizionale, esposta nelle gallerie e nei musei, per essere un “punto di rottura” con la classicità.

Inoltre, la presenza di ritmo, luci e linee, delinea l’idea artistica di Cherry che non può essere confinata negli spazi tradizionali.

Sappiamo che il Futurismo nacque il 20 Febbraio 1909, giorno in cui Filippo Tommaso Marinetti pubblicò sul “Figaro”, giornale parigino, il Manifesto del Futurismo. In questo scritto erano già contenuti tutti gli aspetti del nuovo movimento.

In un altro scritto, Marinetti esplicitò come doveva essere l’artista futurista, affermando questi principi:

«Chi pensa e si esprime con originalità, forza, vivacità, entusiasmo, chiarezza, semplicità, agilità e sintesi. Chi odia i ruderi, i musei, i cimiteri, le biblioteche, il culturismo, il professoralismo, l’accademismo, l’imitazione del passato, il purismo, le lungaggini e le meticolosità. Chi vuole svecchiare, rinvigorire e rallegrare l’arte italiana, liberandola dalle imitazioni del passato, dal tradizionalismo e dall’accademismo e incoraggiando tutte le creazioni audaci dei giovani».

Leggendo queste parole e pensando all’esposizione di Cherry Manga, credo che si possa affermare che l’artista rientra a pieno diritto nel filone futurista del fotodinamismo.

Riferimenti

Cherry Manga @La Maison D’Aneli

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